Posts Tagged ‘mobile’

YDreams and Green Vision Media Host Event to Officialize Partnership and Launch ‘James’

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Yesterday, YDreams and Montreal-based Green Vision Media hosted an event at YDreams’ Lisbon HQ to celebrate their new partnership and the launch of James Version 2.0 ™.

James was conceived as a personal mobile concierge service for guests to explore hotel facilities as well as the city they are visiting. Availabe in several different languages James lets you explore hotel amenities that range from restaurants and their menus to gyms and spas. You can also make reservations on the fly, send digital postcards and explore city highlights, anytime and anywhere.

The application runs on your iPhone or iPod Touch, but if you don’t have one, no worries because hotels offering the service will provide you with one to use during your stay when you check in. Furthermore, James 2.0 ™ takes the experience to another level with special add-ons that turn the iPhone into your room key!

James Version 1.0 was piloted as the first concierge service for the iPhone of its kind at the W Hotel in Montreal, Canada in December 2008. Due to its success, James 2.0 ™ the next generation of mobile concierge will be launched on October 29, 2009, and work on version 3.0 is currently underway. We’ll be sure to keep you posted.

Power to the People (and their mobile devices)!

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Text by José Carlos Danado, Afonso Tavares and Paulo Ricca

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These wise words recorded by John Lennon, back in the seventies, inspired past and present generations to fight against different barriers and limitations, and still inspire us to tear some digital walls down. As mobile devices became ubiquitous, everyone’s pockets became incredibly rich with processing power but poor on real possibilities.

Mobile world is a promise and YLabs (YDreams’ in-house R&D lab) is following its trends. In the past YDreams has developed well-known ground breaking games for mobile devices such as Undercover, Spooks, or Cristiano Ronaldo Underworld Football,. Recent YLabs projects are improving this incredible legacy by gathering ideas from the folks that matter – the users - to come up with something both useful and unique!

We are all carrying devices more powerful than the computer that took Neil Armstrong to the Moon but the most advanced possibilities available to most of us are taking blurry pictures and sharing our meal menus on twitter. Mobile device communication and processing capabilities make them the preferred tool for engaging users in an interactive experience at home, work or when on the go. Read the rest of this entry »

Location-Based Web 2.0 Apps Big on the Android

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Android, the mobile phone software platform / operating system being developed by Open Handset Alliance (comprising of Google, Intel, Motorola and others), has recently announced the winners of the Android Developer Challenge.

The contest was launched by Google and provided 10 million dollars in awards for the developers of mobile applications to be used with the Android. (Let’s not forget the raging success of iPhone’s App Store, which adds much appeal to the iPhone and a nice income source for Apple).

Each one of the top ten winners got 275,000 dollars for the work and creativity they put onto their apps. Most of them incorporate location-based information of some sort, with some focusing more on social networking, marketing or gaming.

Among many intersting apps, there’s Compare Everywhere that allows you got to a physical store and enjoy all the price comparison, product review and alternate store locator that you can have online. The ecology minded have Ecorio, which let’s you calculate and assess your carbon footprint on the go; and the avid social networkers who actually do turn off Facebook / Hi5 / Twitter to go out at night, can use Wertago to find recommended locations. Full list here.

YDreams and Mobile Games - a moment in history

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Undercover 2 Launch
July 7th, 2003 - YDreamers celebrate the launch of the Undercover mobile game

For a long time YDreams has been associated with mobile gaming. In recent times we have been slowly moving away from that particular business area, to focus on our core of interactive conceptual environments or experiences. Mobile games, though, played an important role in the company’s success history.

Undercover and Undercover 2: Merc Wars, which expanded the concept further, were mobile Massive Multi-player Online Games that incorporated live location features making them pioneer gaming experiences in that particular genre. This further strengthened YDreams expertise in location-based systems and, above all, as a creator of a different breed of interactive experiences. It took a lot of sleepless nights, hard work and some ingenuity to try to compete in such uncharted territory against the big players of game development.

It has to be said that the commercial success of that specific game was not matched by the critical acclaim it received. Sometimes it doesn’t pay off to be on the forefront. But the hype and exposure the company got for devising such a product, and the lessons we learned from the whole process, have been an important part of making YDreams into the company that it is today.

We still get asked if we are “that mobile games company”. We aren’t, and the truth is we never quite were. Mobile games were a part of YDreams’ interactive experiences portfolio, but never the whole of the company. We are immensely proud of Undercover 2, Cristiano Ronaldo Underworld Football’s success or the launch of Wall Street Fighter in a few months time, but now we have moved on to a whole bigger realm of more encompassing projects.