Thursday, August 18, 2011
YDreams Augmented Reality technology powers didactic game for Positiva Informática in Brazil
16:30
Positivo Informática, the largest computer and educational technology manufacturer in Brazil commissioned YDreams to develop an Augmented Reality (AR) - educational table they named Alphabet. The educational solution debuted at the 55th Congess for São Paulo Municipalities, this past April, at the Centro de Convenções Costa da Mata Atlântica in São Paulo state.
The table, which has been endorsed by the Brazilian Ministry of Education, combines colorful animations, video and sound to create an interactive environment. The table features a webcam, 32 inch LCD screen and AR markers that represent the characters in the story. The 2D markers are captured by the camera and transformed into real-time 3D images, which can be treated as “virtual marionettes” on the LCD screen.
Carla Flores, Positiva Informatica’s Product Manager explained that the company chose to go with a ‘virtual theater’ theme so that the product could progress and grow from there. Basically the ‘made for the classroom’ Alphabet Table starts by telling the students a story. The students, aided by teachers, then select a character and re-enact what they’ve heard. The camera transforms the markers into on-screen 3D characters, which the students interact with by playing out what they’ve listened to or read. At a more advanced stage, the students may also use Alphabet to create a story of their own, which they can record and edit resulting in a short animated film.
The educational game, which can be played by six students at a time, is ideal for promoting collaboration, exchanging knowledge, and teaching children and students with special needs their “ABC’s”.
Starting at minute 1:00, the video below shows the Alphabet Table in action:
