Thursday, January 26, 2012
YVision 4.0 Beta 3 Released!
15:45
Our YVision team has been pretty busy these last few months replacing some of the engines to make sure YVision is executable on as many platforms as possible. The work’s paid off! This latest release brings better support for Silverlight 5 and mobile devices in the near future.
Check out the features for the latest release:
- Support for Silverlight 5 final (RTW) – Now you can run your 3D interactive applications in the browser. Extensive work has been done to make sure you app compiles for .NET 4.0 and Silverlight 5 with minimal code changes. Check out a couple of demos on our cases page.
- SLARToolKit on .NET 4.0 – Now you can take advantage of the popular augmented-reality engine on other platforms other than Silverlight. SLARToolKit is now included in the SDK, you don’t need a separate download. Be sure to check the SLARToolKit license to make sure it fits your needs.
- Steering behaviors – These allow you to apply behaviors (defined by Craig Reynolds) like seek, flee, pursue, evade, wander, arrival, obstacle avoidance, containment, wall following, path following and flow field following to your objects. These can be combined in behavior trees to achieve complex behaviors like flocking, queuing and many more.
- Settings and visualizers – You can now easily expose settings to users so that they can customize/calibrate the application.
- New project templates, item templates and code snippets – In our continuous effort to simplify your work, we added many more templates. The samples are provided as templates so that you can mess around with them as much as possible. All the samples work on Silverlight and Windows.
- Multiple bug fixes – The framework has proven to be very robust but not without a few issues. If you find any new issue, please report it to us.
This release is only for Windows but we hope to have the Mac OS X release soon. We are working on optimizing the ‘build process’ so we can have simultaneous and more frequent releases in the future.
Go to our download page to get this latest version. We hope you have as much fun trying it out as we did developing it!








